![]() ![]() Unlike previous missions, this one had specific capture points which must be held or retaken if overrun by the enemy. A small town in the USSR that you are tasked with defending, and holding, with minimal troops. It’s the 300 mentality of gameplay, which I love in RTS games. Here is your army, you should lose, but you may not, fight. I love entrenched warfare, and this mission gave me exactly that. If squads lose members, you can combine stragglers to merge squads together – this is useful because whether a squad has 1 trooper, or 6, it still counts as a squad in the game’s eyes and thus limits your number of available squads on the battlefield. This was the mission that truly showed me the value of every individual trooper. Far more fast-paced than the previous mission, with troops constantly pushing closer to my enclosed position and limited troops. This is where the Battle of Moscow first began, historically, and where I was tasked with evacuating civilians and protecting supplies. This was made much more challenging by CoH2’s line-of-sight feature – where you can only see parts of the maps your units have the ability to see – but it was satisfying and helped me increase my micromanaging skills with smaller infantry-based squads. I found flanking to be the most effective strategy sticking more to the outskirts of the map to avoid the majority of the enemies artillery and heavy armour. This mission was very heavily focussed on the idea of positioning units correctly, as you had a seemingly endless array of re-enforcements, and flanking techniques. ![]() Unsurprisingly the Soviets were outnumbered, and thus had to attempt to use superior tactics to fight the battle. The actual event in history was the largest invasion in history, consisting of over 4,000,000 troops from the Axis powers doing the invading. The mission is based around Operation Barbarossa the German invasion of the Soviet Union. That is what comes of a World War II centred game. I confess to not having my hair blown back by the originality of the location, but you can blame historical accuracy for that. Don’t however expect to mass infantry troops and charge-in using the attack command – your troops will be gunned-down faster than General Melchett’s in Black Adder. It’s a learning game with a terrific pay-off, once you hone your personal favourite skills and strategies to march your way to victory. Inexperienced players may find the learning-curve steeper than other big-budget RTS games at first, but within an hour any player will have the basics down and be planning ahead for their next engagement. That is not to say the game is too hard, but rather that it is a good RTS game. Even the easiest difficulty can be a struggle if you do not move, position, and forge your army correctly. Missions have a great range of tactics, objectives, and unit compositions required to complete. Real-time strategy games sometimes fall short on single player in favour of more focus on the multiplayer, which while occasionally understandable can be somewhat disappointing if you dislike people and playing games with them.ĬoH2’s campaign is varied, well written, and a great stepping-stone to get you into multiplayer with a fighting chance. It’s more or less the same level of written praise as this preview, only with different rationale.īefore breaking down the missions one-by-one, it’s worth pointing out that the Company of Heroes 2 single player campaign is genuinely excellent – at least the four missions I played are. The single player is superb, and 2) you’ll be more interested in my multiplayer preview that you can read right here. If you are a player who is only interested in the multiplayer then 1) you’re missing out, my friend. I believe that 70 odds years is a fair spoiler warning. ![]() It will however mention specific mission objectives and locations, because that’s what actually happened in World War II. This preview will contain no spoilers to the campaign story arc, or specific characters involved. At least 4 of the 5 first missions of the single player campaign. One of the franchises I feared most for during THQ’s bankruptcy is nearly here, and I was given a hands-on, real-time, opportunity to play the single player campaign. ![]() Company of Heroes 2 is finally, almost, a thing. ![]()
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